

They are rarely seen entering a fight without weapons laced in poisons and ample supplies of everything from bombs to elixirs in their backpacks. In combat, rogues rely on the element of surprise, and tactics which are regarded by most as vile and cowardly. The diverse aspects of their trade require rogues to be well-versed in lockpicking, toxicology, rudimentary alchemy and brawling.
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The only code rogues live by is the contract, and their word is only as good as the money their services are bought for. Rogues are a diverse class, and they are typically made up from the dregs of society - cutthroats, pirates, robbers, and low-lifes. Background See also: Rogue racesįor as long as there were dark alleys and needs for dark services, there have been rogues, and thus they are one of the oldest professions in Azeroth. Classic guide įans of knives and poisons, Rogues stalk their foes from the silent dark, always ready to slit throats and pick the pockets of the unwary. Rogues can often sneak around enemies or attack an opponent from behind to try and finish them off quickly. Rogues often serve as assassins or scouts, though many are lone wolves. A rogue's allegiance lasts only as long as the latest contract. Usually in the employ of rich nobles or local governments, the rogue redistributes wealth or eliminates designated targets. Fond of poisons and silent projectile weapons, rogues rely on a blend of stealth and minor mysticism. Rogues are most successful when their deeds never come to light. With the rogue’s poisons and speed, the first strike is often the last step before the killing blow. These silent stalkers wear leather armor so they can move unencumbered, ensuring that they land the first strike. Rogues can dip their weapons in paralyzing toxins that render foes unable to defend themselves. Lethal assassins and masters of stealth, they will approach their marks from behind, piercing a vital organ and vanishing into the shadows before the victim hits the ground.
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Free from the constraints of a conscience, these mercenaries rely on brutal and efficient tactics. įor rogues, the only code is the contract, and their honor is purchased in gold.

They must take special care when selecting targets so that their combo attacks are not wasted, and they must be conscious of when to hide or flee if a battle turns against them. When in protracted battles, they utilize a successive combination of carefully chosen attacks to soften the enemy up for a killing blow. Rogues often initiate combat with a surprise attack from the shadows, leading with vicious melee strikes. Others utilize the Void to attain relative invisibility, with some being able to instantly become completely invisible even in broad daylight.

Some aren't magic users but use magic items. Their role in the world is that of an elite assassin, sneaky pickpocket, waylaying bandit and more. The rogue is a lightly armored class that specializes in melee damage. Don't let nobody bully you into doing something you don't wanna do! Besides, we hold all the cards. But you remember this: You're your own man. heck, even the disorganized rabble wouldn't mind a spy or two inside Stormwind. “You're gonna find a number of outfits that covet our skills.
